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» On the Complexity of Positional Sequencing by Hybridization
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ICRA
2006
IEEE
141views Robotics» more  ICRA 2006»
14 years 1 months ago
Computing 3-legged Equilibrium Stances in Three-dimensional Gravitational Environments
— Quasistatic multi-legged locomotion consists of a sequence of equilibrium postures where the mechanism supports itself against gravity while moving free limbs to new positions....
Yizhar Or, Elon Rimon
IRI
2006
IEEE
14 years 1 months ago
A similarity based technique for detecting malicious executable files for computer forensics
With the rapidly increasing complexity of computer systems and the sophistication of hacking tools and techniques, there is a crucial need for computer forensic analysis technique...
Jun-Hyung Park, Minsoo Kim, BongNam Noh, James B. ...
CHI
1997
ACM
13 years 11 months ago
The Magic Carpet: Physical Sensing for Immersive Environments
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...
AAAI
2004
13 years 8 months ago
SOFIA's Choice: An AI Approach to Scheduling Airborne Astronomy Observations
We describe an innovative solution to the problem of scheduling astronomy observations for the Stratospheric Observatory for Infrared Astronomy, an airborne observatory. The probl...
Jeremy Frank, Michael A. K. Gross, Elif Kürkl...
AAAI
2006
13 years 8 months ago
Simultaneous Team Assignment and Behavior Recognition from Spatio-Temporal Agent Traces
This paper addresses the problem of activity recognition for physically-embodied agent teams. We define team activity recognition as the process of identifying team behaviors from...
Gita Sukthankar, Katia P. Sycara