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» On the Compression of Image Based Rendering Scene
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SIGGRAPH
2003
ACM
14 years 27 days ago
Perceptual evaluation of tone mapping operators
A number of successful tone mapping operators for contrast compression have been proposed due to the need to visualize high dynamic range (HDR) images on low dynamic range devices...
Frédéric Drago, William L. Martens, ...
ICPR
2004
IEEE
14 years 8 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
ICMCS
2010
IEEE
149views Multimedia» more  ICMCS 2010»
13 years 7 months ago
Single-view recaptured image detection based on physics-based features
In daily life, we can see images of real-life objects on posters, television, or virtually any type of smooth physical surfaces. We seldom confuse these images with the objects pe...
Xinting Gao, Tian-Tsong Ng, Bo Qiu, Shih-Fu Chang
ICIP
2005
IEEE
14 years 9 months ago
A frequency-based approach for efficient plenoptic sampling
In image-based light field rendering, many efforts have been made to improve the efficiency of the modeling. This efficiency pertains to the photorealism and compression of a give...
Jean-Daniel Deschênes, Patrick Hébert...
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 2 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann