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TOG
2008
122views more  TOG 2008»
13 years 7 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
CVPR
2005
IEEE
14 years 9 months ago
Tracking Multiple Objects through Occlusions
We present an approach for tracking varying number of objects through both temporally and spatially significant occlusions. Our method builds on the idea of object permanence to r...
Yan Huang, Irfan A. Essa
RTA
2005
Springer
14 years 1 months ago
Proving Positive Almost-Sure Termination
Abstract In order to extend the modeling capabilities of rewriting systems, it is rather natural to consider that the firing of rules can be subject to some probabilistic laws. Co...
Olivier Bournez, Florent Garnier
CODES
1998
IEEE
13 years 12 months ago
Hardware/software co-design of an ATM network interface card: a case study
This paper discusses a case study, the co-design of an ATM Network Interface Card (NIC). The NIC is aimed to interface applications with the physical network line. It is composed ...
Jean-Marc Daveau, Gilberto Fernandes Marchioro, Ah...
AAAI
2004
13 years 9 months ago
Analogical Path Planning
We present a probabilistic method for path planning that considers trajectories constrained by both the environment and an ensemble of restrictions or preferences on preferred mot...
Saul Simhon, Gregory Dudek