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MM
2003
ACM
239views Multimedia» more  MM 2003»
14 years 22 days ago
Foreground object detection from videos containing complex background
This paper proposes a novel method for detection and segmentation of foreground objects from a video which contains both stationary and moving background objects and undergoes bot...
Liyuan Li, Weimin Huang, Irene Y. H. Gu, Qi Tian
ATAL
2003
Springer
14 years 22 days ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
IMR
2003
Springer
14 years 21 days ago
An Adaptable Surface Parameterization Method
Parameterizations of triangulated surfaces are used in an increasing number of mesh processing applications for various purposes. Although demands vary, they are often required to...
Patrick Degener, Jan Meseth, Reinhard Klein
ICNP
2002
IEEE
14 years 13 days ago
A Simple and Scalable Fair Bandwidth Sharing Mechanism for Multicast Flows
Despite a decade of research and development, multicast has not yet been deployed on a global scale. Among the difficulties with the current infrastructure are intermulticast fai...
Fethi Filali, Walid Dabbous
SIGMETRICS
2010
ACM
208views Hardware» more  SIGMETRICS 2010»
14 years 9 days ago
Dynamics in congestion games
Game theoretic modeling and equilibrium analysis of congestion games have provided insights in the performance of Internet congestion control, road transportation networks, etc. D...
Devavrat Shah, Jinwoo Shin