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» On the Determination of the Optimum Path in Space
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VIS
2009
IEEE
630views Visualization» more  VIS 2009»
14 years 8 months ago
Kd-Jump: a Path-Preserving Stackless Traversal for Faster Isosurface Raytracing on GPUs
Stackless traversal techniques are often used to circumvent memory bottlenecks by avoiding a stack and replacing return traversal with extra computation. This paper addresses wheth...
David M. Hughes, Ik Soo Lim
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
13 years 12 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
ECCV
2004
Springer
14 years 3 days ago
CT from an Unmodified Standard Fluoroscopy Machine Using a Non-reproducible Path
3D reconstruction from image data is required in many medical procedures. Recently, the use of fluoroscopy data to generate these 3D models has been explored. Most existing methods...
Chris Baker, Christian Debrunner, Mohamed Mahfouz,...
KI
2001
Springer
13 years 11 months ago
Theory and Practice of Time-Space Trade-Offs in Memory Limited Search
Having to cope with memory limitations is an ubiquitous issue in heuristic search. We present theoretical and practical results on new variants for exploring state-space with respe...
Stefan Edelkamp, Ulrich Meyer
HPDC
2006
IEEE
14 years 23 days ago
Path Grammar Guided Trace Compression and Trace Approximation
Trace-driven simulation is an important technique used in the evaluation of computer architecture innovations. However using it for studying parallel computers and applications is...
Xiaofeng Gao, Allan Snavely, Larry Carter