We present a theoretical analysis for characterizing the shadows cast by a point light source given its relative position to the camera. In particular, we analyze the epipolar geo...
Daniel A. Vaquero, Matthew Turk, Ramesh Raskar, Ro...
This paper addresses the problem of estimating the 3D shape of a smooth textureless solid from multiple images acquired under orthographic projection from unknown and unconstrained...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
This paper presents a novel methods to estimate the coordinates of a 3D object using the four vertices of a quadrangle and to track the markerless feature points. These methods ar...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
We present a General Linear Camera (GLC) model that unifies many previous camera models into a single representation. The GLC model is capable of describing all perspective (pinhol...