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» On the Evolution of IMEDIA Implementations
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CW
2008
IEEE
14 years 3 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
ICALT
2008
IEEE
14 years 3 months ago
Interaction Analysis as a Multi-Support Approach of Social Computing for Learning, in the "Collaborative Era": Lessons Learned b
Apparently computer technology is shifting its focus, with individual users not being the main target any more. The evolution of Web 2.0 technologies is promoting the development ...
Tharrenos Bratitsis, Angelique Dimitracopoulou
ICIW
2008
IEEE
14 years 3 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
SASO
2008
IEEE
14 years 3 months ago
An Emergent System for Self-Aligning and Self-Organizing Shape Primitives
Motivated by the natural phenomenon of living cells selforganizing into specific shapes and structures, we present an emergent system that utilizes evolutionary computing methods...
Linge Bai, Manolya Eyiyurekli, David E. Breen
SCAM
2008
IEEE
14 years 3 months ago
Rejuvenate Pointcut: A Tool for Pointcut Expression Recovery in Evolving Aspect-Oriented Software
Aspect-Oriented Programming (AOP) strives to localize the scattered and tangled implementations of crosscutting concerns (CCCs) by allowing developers to declare that certain acti...
Raffi Khatchadourian, Awais Rashid