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CICLING
2004
Springer
14 years 1 months ago
Towards Programming in Everyday Language: A Case for Email Management
Abstract. In order to extend the application domain of natural language interfaces to more realistic tasks without the decrease of user’s performance, it is desirable for users t...
Toru Sugimoto, Noriko Ito, Shino Iwashita, Michio ...
ACL
2009
13 years 6 months ago
Reinforcement Learning for Mapping Instructions to Actions
In this paper, we present a reinforcement learning approach for mapping natural language instructions to sequences of executable actions. We assume access to a reward function tha...
S. R. K. Branavan, Harr Chen, Luke S. Zettlemoyer,...
GAMEON
2000
13 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
IRI
2005
IEEE
14 years 2 months ago
Issues of hierarchical heterogeneous modeling in component reusability
Heterogeneous systems are systems that obey different functioning laws. For instance, during the design of embedded systems, it is generally necessary to study both the controller...
Aimé Mokhoo Mbobi, Frédéric B...
IJCAI
2007
13 years 10 months ago
A Decision-Theoretic Model of Assistance
There is a growing interest in intelligent assistants for a variety of applications from organizing tasks for knowledge workers to helping people with dementia. In this paper, we ...
Alan Fern, Sriraam Natarajan, Kshitij Judah, Prasa...