In this paper we continue the study of a strict extension of the Computation Tree Logic, called graded-CTL, recently introduced by the same authors. This new logic augments the sta...
The goal of a fugitive-search game on a graph is to trap a fugitive that hides on the vertices of the graph by systematically placing searchers on the vertices. The fugitive is as...
Nick D. Dendris, Lefteris M. Kirousis, Dimitrios M...
We investigate a natural combinatorial optimization problem called the Label Cut problem. Given an input graph G with a source s and a sink t, the edges of G are classified into ...
Abstract—We present a throughput-driven partitioning algorithm and a throughput-preserving merging algorithm for the high-level physical synthesis of latency-insensitive (LI) sys...
We present a new deterministic sorting algorithm that interleaves the partitioning of a sample sort with merging. Sequentially, it sorts n elements in O(n log n) time cache-oblivi...