This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
In this paper we present the initial specification of a system that covers both the control and management planes of network operation, with emphasis on fault, performance, and co...
Stelios Sartzetakis, Panos Georgatsos, George E. K...
Failure resilience is one of the desired features of the Internet. Most of the traditional restoration architectures are based on single-failure assumption which is unrealistic. M...
Service-oriented computing paradigm encourages the use of dynamic binding of application requirements to the resources needed to fulfill application tasks. Especially in pervasive...
Nanjangud C. Narendra, Umesh Bellur, S. K. Nandy, ...
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...