In this work, a new algorithm is proposed for fast estimation of nonparametric multivariate kernel density, based on principal direction divisive partitioning (PDDP) of the data s...
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
Existing color constancy methods cannot handle both uniform colored surfaces and highly textured surfaces in a single integrated framework. Statistics-based methods require many s...
This paper discusses how to squeeze volume rendering into as few bits per operation as possible while still retaining excellent image quality. For each of the typical volume rende...
Ingmar Bitter, Neophytos Neophytou, Klaus Mueller,...
This paper summarizes several quality issues of an approach for high-quality filtering with arbitrary filter kernels on PC graphics hardware that has been presented previously. ...