Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
In this paper, we introduce a system that synthesizes the emotional audio-visual speech for a 3-D talking agent by adopting the PAD (Pleasure-Arousal-Dominance) emotional model. A ...
Bomb disposal manned missions are inherently safetycritical. Wireless Sensor Network (WSN) technology potentially offers an opportunity to increase the safety of the operatives in...
John Kemp, Elena I. Gaura, James Brusey, C. Dougla...
In this paper, we address the tradeo between exploration and exploitation for agents which need to learn more about the structure of their environment in order to perform more e e...
Shlomo Argamon-Engelson, Sarit Kraus, Sigalit Sina
We survey some issues that relate to context dependence and context sensitivity in the development of software, particularly in relation to information systems by defining a range...