We present a biologically plausible computational model for solving the visual feature binding problem. The binding problem appears to be due to the distributed nature of visual pr...
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
A general methodology for noise reduction and contrast enhancement in very noisy image data with low dynamic range is presented. Video footage recorded in very dim light is especi...
Henrik Malm, Magnus Oskarsson, Eric Warrant, Petri...
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...