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» On the Simulation of Large Populations of Neurons
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WDAG
2007
Springer
125views Algorithms» more  WDAG 2007»
14 years 1 months ago
Approximating Wardrop Equilibria with Finitely Many Agents
We study adaptive routing algorithms in a round-based model. Suppose we are given a network equipped with load-dependent latency functions on the edges and a set of commodities eac...
Simon Fischer, Lars Olbrich, Berthold Vöcking
NETGAMES
2006
ACM
14 years 1 months ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
NCA
2005
IEEE
14 years 1 months ago
Self-organization in Cooperative Content Distribution Networks
Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
Marc Schiely, Lars Renfer, Pascal Felber
WACV
2005
IEEE
14 years 1 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
ACMMSP
2004
ACM
125views Hardware» more  ACMMSP 2004»
14 years 1 months ago
Improving trace cache hit rates using the sliding window fill mechanism and fill select table
As superscalar processors become increasingly wide, it is inevitable that the large set of instructions to be fetched every cycle will span multiple noncontiguous basic blocks. Th...
Muhammad Shaaban, Edward Mulrane