Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
In this paper, we describe a framework for the computeraided evolution of the designs of object-oriented software systems. Evolution mechanisms are software structures that prepar...
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Abstract. This paper presents a methodology for the design of a reconfigurable computing system applied to a complex problem in molecular Biology: the protein folding problem. An e...
Nilton B. Armstrong, Heitor S. Lopes, Carlos R. Er...
The caching behavior of multimedia applications has been described as having high instruction reference locality within small loops, very large working sets, and poor data cache p...