We address in this paper the issue of computing diffuse global illumination solutions for animation sequences. The principal difficulties lie in the computational complexity of gl...
In many signal processing problems, it may be fruitful to represent the signal under study in a redundant linear decomposition called a frame. If a probabilistic approach is adopt...
— Classically, the inverse kinematics is performed by computing the singular value decomposition of the matrix to invert. This enables a very simple writing of the algorithm. How...
Adrien Escande, Nicolas Mansard, Pierre-Brice Wieb...
Abstract. Closed, watertight, 3D geometries are represented by polyhedra. Current data models define these polyhedra basically as a set of polygons, leaving the test on intersectin...
Functional verification is one of the major bottlenecks in microprocessor design. Simulation-based techniques are the most widely used form of processor verification. Efficient ...