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AAAI
1996
13 years 9 months ago
Forward Estimation for Game-Tree Search
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Weixiong Zhang
CCS
2008
ACM
13 years 9 months ago
Authenticated hash tables
Hash tables are fundamental data structures that optimally answer membership queries. Suppose a client stores n elements in a hash table that is outsourced at a remote server so t...
Charalampos Papamanthou, Roberto Tamassia, Nikos T...
ICIP
2005
IEEE
14 years 9 months ago
Spacetime-continuous geometry meshes from multi-view video sequences
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Bastian Goldlücke, Marcus A. Magnor
SC
2004
ACM
14 years 1 months ago
Language and Compiler Support for Adaptive Applications
There exist many application classes for which the users have significant flexibility in the quality of output they desire. At the same time, there are other constraints, such a...
Wei Du, Gagan Agrawal
CODES
2005
IEEE
14 years 1 months ago
Comparing two testbench methods for hierarchical functional verification of a bluetooth baseband adaptor
The continuous improvement on the design methodologies and processes has made possible the creation of huge and very complex digital systems. Design verification is one of the mai...
Edgar L. Romero, Marius Strum, Wang Jiang Chau