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CW
2003
IEEE
14 years 2 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
HICSS
2003
IEEE
159views Biometrics» more  HICSS 2003»
14 years 2 months ago
Building a Knowledge Sharing Company - Evidence From the Finnish Insurance Industry
This paper crystallises out some key findings of knowledge management practices from a Finnish survey on the insurance industry. 15 Finnish insurance companies of different sizes ...
Gunilla Widén-Wulff, Reima Suomi
INFOVIS
2003
IEEE
14 years 2 months ago
Design Choices when Architecting Visualizations
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Diane Tang, Chris Stolte, Robert Bosch
MM
2003
ACM
145views Multimedia» more  MM 2003»
14 years 2 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
ITS
2010
Springer
148views Multimedia» more  ITS 2010»
14 years 1 months ago
Developing Empirically Based Student Personality Profiles for Affective Feedback Models
The impact of affect on learning has been the subject of increasing attention. Because of the differential effects of students’ affective states on learning outcomes, there is a ...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...