Formal approaches to the design of interactive systems rely on reasoning about properties of the t a very high level of abstraction. Specifications to support such an approach typi...
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
We present the participatory design and evaluation of an orientation aid for individuals who have anterograde amnesia. Our design team included six amnesics who have extreme diffi...
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...