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CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
2002
ACM
14 years 8 months ago
A visual language for sketching large and complex interactive designs
Informal, sketch-based design tools closely match the work practices of user interface designers. Current tools, however, are limited in the size and complexity of interaction tha...
James Lin, Michael Thomsen, James A. Landay
GROUP
2009
ACM
14 years 2 months ago
Exploring the use of Wikis for information sharing in interdisciplinary design
Interdisciplinary design has created challenges in design collaboration due to the difficulty in communicating and coordinating across disciplines. Many tools have been developed ...
Ammy Jiranida Phuwanartnurak
ISVLSI
2008
IEEE
173views VLSI» more  ISVLSI 2008»
14 years 2 months ago
System Level Design Space Exploration for Multiprocessor System on Chip
Future embedded systems will integrate hundreds of processors. Current design space exploration methods cannot cope with such a complexity. It is mandatory to extend these methods...
Issam Maalej, Guy Gogniat, Jean Luc Philippe, Moha...
MODELS
2007
Springer
14 years 2 months ago
Finding the Pattern You Need: The Design Pattern Intent Ontology
Abstract. Since the seminal book by the Gang of Four, design patterns have proven an important tool in software development. Over time, more and more patterns have been discovered ...
Holger Kampffmeyer, Steffen Zschaler
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