Embedded signal processing systems are usually associated with real-time constraints and/or high data rates so that fully software implementation are often not satisfactory. In th...
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...
In this paper, we present the design process for developing a technology to support therapists for children with autism. To learn about the domain for which we were designing, one...
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
In this paper, we analyze the term ”prospective design” from various perspectives. The theoretical-, research- and empirical-based approximations are centralized. Furthermore, ...