Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, in...
Application specific systems have potential for customization of design with a view to achieve a better costperformance-power trade-off. Such customization requires extensive de...
We have fabricated a Chip Multiprocessor prototype code-named Merlot to proof our novel speculative multithreading architecture. On Merlot, multiple threads provide wider issue wi...
A current research project at the University of Strathclyde is introduced which aims to better understand the role of distributed engineering design in industry and address presen...
Steven P. MacGregor, Avril I. Thomson, Neal P. Jus...