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» On the design of a pervasive debugger
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ATAL
2004
Springer
14 years 1 months ago
A Trust Analysis Methodology for Pervasive Computing Systems
Abstract. We present an analysis Trust Analysis Methodology for finding trust issues within pervasive computing systems. It is based on a systematic analysis of scenarios that des...
Stéphane Lo Presti, Michael J. Butler, Mich...
AUIC
2004
IEEE
13 years 11 months ago
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
FMCAD
2007
Springer
13 years 11 months ago
Improved Design Debugging Using Maximum Satisfiability
In today's SoC design cycles, debugging is one of the most time consuming manual tasks. CAD solutions strive to reduce the inefficiency of debugging by identifying error sourc...
Sean Safarpour, Hratch Mangassarian, Andreas G. Ve...
ITICSE
2010
ACM
13 years 9 months ago
JavaSpaces NetBeans: a linda workbench for distributed programming course
In this paper we introduce the JavaSpaces NetBeans IDE (JSN) which integrates the JavaSpaces technology, an implementation of Linda principles in Java, with the NetBeans1 IDE. JSN...
Magdalena Dukielska, Jacek Sroka
MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...