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DC
1999
13 years 8 months ago
A Simple and Fast Asynchronous Consensus Protocol Based on a Weak Failure Detector
or fault-tolerant asynchronous systems. It abstracts a family of problems known as Agreement (or Coordination) problems. Any solution to consensus can serve as a basic building blo...
Michel Hurfin, Michel Raynal
SC
2000
ACM
14 years 1 months ago
MPICH-GQ: Quality-of-Service for Message Passing Programs
Parallel programmers typically assume that all resources required for a program’s execution are dedicated to that purpose. However, in local and wide area networks, contention f...
Alain J. Roy, Ian T. Foster, William Gropp, Nichol...
ISM
2005
IEEE
127views Multimedia» more  ISM 2005»
14 years 2 months ago
Distributed User Interface Elements to support Smart Interaction Spaces
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
Kris Luyten, Karin Coninx
CORR
2010
Springer
105views Education» more  CORR 2010»
13 years 4 months ago
Universal and Robust Distributed Network Codes
Random linear network codes can be designed and implemented in a distributed manner, with low computational complexity. However, these codes are classically implemented [1] over fi...
Tracey Ho, Sidharth Jaggi, Svitlana Vyetrenko, Lin...
SERP
2003
13 years 10 months ago
Performance of Service-Discovery Architectures in Response to Node Failures
Current trends suggest future software systems will rely on service-discovery protocols to combine and recombine distributed services dynamically in reaction to changing condition...
Christopher Dabrowski, Kevin L. Mills, Andrew L. R...