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CAD
2005
Springer
13 years 7 months ago
Optimizing the topological and combinatorial complexity of isosurfaces
Since the publication of the original Marching Cubes algorithm, numerous variations have been proposed for guaranteeing water-tight constructions of triangulated approximations of...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
3DIM
2007
IEEE
14 years 1 months ago
Cached k-d tree search for ICP algorithms
The ICP (Iterative Closest Point) algorithm is the de facto standard for geometric alignment of threedimensional models when an initial relative pose estimate is available. The ba...
Andreas Nüchter, Kai Lingemann, Joachim Hertz...
ECCV
2006
Springer
14 years 9 months ago
Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
ICIP
2004
IEEE
14 years 9 months ago
Shear-resize factorizations for fast multi-modal volume registration
Intensity-based methods work well for multi-modal image registration owing to their effectiveness and simplicity, but the computation for geometric transforms is a heavy load. To ...
Ying Chen, Pengwei Hao, Jian Yu
VISUALIZATION
2003
IEEE
14 years 22 days ago
HyperLIC
Efficient and effective visual presentation of tensor fields is an ongoing research topic in scientific visualization. HyperLIC is a powerful method to visualize 2D and 3D tensor ...
Xiaoqiang Zheng, Alex Pang