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FDG
2009
ACM
14 years 21 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
DAC
2006
ACM
13 years 10 months ago
Systematic software-based self-test for pipelined processors
Software-based self-test (SBST) has recently emerged as an effective methodology for the manufacturing test of processors and other components in systems-on-chip (SoCs). By moving ...
Mihalis Psarakis, Dimitris Gizopoulos, Miltiadis H...
ACSAC
2003
IEEE
13 years 11 months ago
Defending Embedded Systems Against Buffer Overflow via Hardware/Software
Buffer overflow attacks have been causing serious security problems for decades. With more embedded systems networked, it becomes an important research problem to defend embedded ...
Zili Shao, Qingfeng Zhuge, Yi He, Edwin Hsing-Mean...
BMCBI
2010
126views more  BMCBI 2010»
13 years 8 months ago
A boosting method for maximizing the partial area under the ROC curve
Background: The receiver operating characteristic (ROC) curve is a fundamental tool to assess the discriminant performance for not only a single marker but also a score function c...
Osamu Komori, Shinto Eguchi
ERCIMDL
2010
Springer
132views Education» more  ERCIMDL 2010»
13 years 8 months ago
A Visual Digital Library Approach for Time-Oriented Scientific Primary Data
Abstract. Digital Library support for textual and certain types of nontextual documents has significantly advanced over the last years. While Digital Library support implies many a...
Jürgen Bernard, Jan Brase, Dieter W. Fellner,...