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» On the logic of coalitional games
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I3E
2004
145views Business» more  I3E 2004»
13 years 9 months ago
Evolution of Service Processes by Rule Based Transformation
: The notion of service is closely coupled with the notion of process in general and of workflow in particular. Processes capture the coordination logic for the various resources i...
Christian Zirpins, Giacomo Piccinelli
LFCS
2009
Springer
14 years 14 days ago
ATL with Strategy Contexts and Bounded Memory
We extend the alternating-time temporal logics ATL and ATL with strategy contexts and memory constraints: the first extension makes strategy quantifiers to not “forget” the s...
Thomas Brihaye, Arnaud Da Costa Lopes, Franç...
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
14 years 2 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig
MHCI
2009
Springer
14 years 2 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
CONCUR
2007
Springer
14 years 2 months ago
Asynchronous Games: Innocence Without Alternation
The notion of innocent strategy was introduced by Hyland and Ong in order to capture the interactive behaviour of λ-terms and PCF programs. An innocent strategy is defined as an ...
Paul-André Melliès, Samuel Mimram