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GLOBECOM
2007
IEEE
14 years 3 months ago
Constrained Stochastic Games in Wireless Networks
—We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically cho...
Eitan Altaian, Konstantin Avrachenkov, Nicolas Bon...
NETWORKING
2004
13 years 10 months ago
Pricing Differentiated Services: A Game-Theoretic Approach
The goal of this paper is to study pricing of differentiated services and its impact on the choice of service priority at equilibrium. We consider both TCP connections as well as n...
Eitan Altman, Dhiman Barman, Rachid El Azouzi, Dav...
GLOBECOM
2008
IEEE
14 years 3 months ago
Cross-Layer Design of Optimal Adaptation Technique over Selection-Combining Diversity Nakagami-m Fading Channels
— Adaptive modulation and antenna diversity are two important enabling techniques for future wireless network to meet demand for high data rate transmission. We study a Markov de...
Ashok K. Karmokar, Vijay K. Bhargava
SIGCOMM
2012
ACM
11 years 11 months ago
On-chip networks from a networking perspective: congestion and scalability in many-core interconnects
In this paper, we present network-on-chip (NoC) design and contrast it to traditional network design, highlighting similarities and differences between the two. As an initial case...
George Nychis, Chris Fallin, Thomas Moscibroda, On...
MICRO
2006
IEEE
145views Hardware» more  MICRO 2006»
14 years 2 months ago
Virtually Pipelined Network Memory
We introduce virtually-pipelined memory, an architectural technique that efficiently supports high-bandwidth, uniform latency memory accesses, and high-confidence throughput eve...
Banit Agrawal, Timothy Sherwood