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CVPR
2006
IEEE
14 years 2 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
DATE
2006
IEEE
109views Hardware» more  DATE 2006»
14 years 2 months ago
A methodology for mapping multiple use-cases onto networks on chips
A communication-centric design approach, Networks on Chips (NoCs), has emerged as the design paradigm for designing a scalable communication infrastructure for future Systems on C...
Srinivasan Murali, Martijn Coenen, Andrei Radulesc...
FOCS
2006
IEEE
14 years 2 months ago
Higher Lower Bounds for Near-Neighbor and Further Rich Problems
We convert cell-probe lower bounds for polynomial space into stronger lower bounds for near-linear space. Our technique applies to any lower bound proved through the richness meth...
Mihai Patrascu, Mikkel Thorup
GLOBECOM
2006
IEEE
14 years 2 months ago
Fast Packet Classification using Group Bit Vector
—Packet classification is important in fulfilling the requirements of new services such as policy-based routing in next generation networks. In this paper, we propose a novel bit...
Tong Liu, Huawei Li, Xiaowei Li, Yinhe Han
ICDCSW
2006
IEEE
14 years 2 months ago
Reducing Latency in Rendezvous-Based Publish-Subscribe Systems for Wireless Ad Hoc Networks
To ensure decoupling between publishers and subscribers, most publish-subscribe systems route notifications through intermediate message brokers. A byproduct of this practice is ...
Nuno Carvalho, Filipe Araújo, Luís R...