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» On the production of creative subjectivity
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LAWEB
2009
IEEE
14 years 2 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
ICOIN
2001
Springer
13 years 12 months ago
A 3D Modeling System for Creative Design
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...
Hiroaki Nishino, Hideyuki Takagi, Sung-Bae Cho, Ko...
FPGA
1999
ACM
130views FPGA» more  FPGA 1999»
13 years 11 months ago
Hybrid Product Term and LUT Based Architectures Using Embedded Memory Blocks
The Embedded System Block (ESB) of the APEX20K programmable logic device family from Altera Corporation includes the capability of implementing product term macrocells in addition...
Frank Heile, Andrew Leaver
AGILEDC
2007
IEEE
14 years 1 months ago
Back to Basics: The Role of Agile Principles in Success with an Distributed Scrum Team
Agile processes rely on feedback and communication to work and they often work best with co-located teams for this reason. Sometimes agile makes sense because of project requireme...
Steve Berczuk
DIGRA
2005
Springer
14 years 1 months ago
Opening the Production Pipeline: Unruly Creators
This paper explores the implications and uptakes of game developers’ increasing reliance on the creative labour of fan content creators. It draws on an ethnographic account of A...
John Banks