We design a linear time approximation scheme for the GaleBerlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest C...
We investigate a natural combinatorial optimization problem called the Label Cut problem. Given an input graph G with a source s and a sink t, the edges of G are classified into ...
We present cache-oblivious solutions to two important variants of range searching: range reporting and approximate range counting. Our main contribution is a general approach for ...
In both distributed counting and queuing, processors in a distributed system issue operations which are organized into a total order. In counting, each processor receives the rank...
We introduce ApproxCount, an algorithm that approximates the number of satisfying assignments or models of a formula in propositional logic. Many AI tasks, such as calculating degr...