—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
This video presents the working of a new algorithm/software called DelPSC that meshes piecewise smooth complexes in three dimensions with Delaunay simplices. Piecewise smooth comp...
We use the abbreviations tet and tri for tetrahedron and triangle. TetStreamer encodes a Delaunay tet mesh in a back-to-front visibility order and streams it from a server to a cl...