Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Abstract. A classical debate in economics addresses the advantages and drawbacks of modelling from a macroeconomics perspective as opposed to modelling from a microeconomics perspe...
This article builds on insights into how humans cope with emotion to guide the design of virtual humans. Although coping is increasingly viewed in the psychological literature as ...
The psychological literature on stages of cognitive development was reviewed and found to contain support for the idea that stages represent ordinal, qualitative changes in organi...