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» On the three-dimensional channel routing
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TOG
2008
122views more  TOG 2008»
13 years 9 months ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
SC
1993
ACM
14 years 1 months ago
Optimal fully adaptive wormhole routing for meshes
A deadlock-free fully adaptive routing algorithm for 2D meshes which is optimal in the number of virtual channels required and in the number of restrictions placed on the use of t...
Loren Schwiebert, D. N. Jayasimha
NCA
2006
IEEE
14 years 3 months ago
Multi-Path Multi-Channel Routing Protocol
In this paper we present a DSR-based multi-path Routing protocol, which has been developed for transmission of Multiple Description Coded (MDC) packets in wireless ad-hoc network ...
Bo Yan, Hamid Gharavi
VRML
1998
ACM
14 years 2 months ago
Building OpenWorlds
This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration. OpenWorlds is a highly extensible set of libraries which s...
Paul J. Diefenbach, Prakash Mahesh, Daniel Hunt
DAC
2007
ACM
14 years 1 months ago
CAD Implications of New Interconnect Technologies
This paper looks at the CAD implications of possible new interconnect technologies. We consider three technologies in particular: three dimensional ICs, carbon nanotubes as a repl...
Louis Scheffer