Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and the model building software. Such models can be im...
Frank C. Langbein, A. David Marshall, Ralph R. Mar...
This paper presents a method for finding cutting paths on a 3D triangular mesh surface to reduce the stretch in the flattened surface. The cutting paths link the surface boundary ...
Charlie C. L. Wang, Yu Wang 0010, Kai Tang, Matthe...
This paper presents a service marketplace vision for enterprise-wide integrated design modeling. In this environment, expert participants and product development organizations are...
Shaun Abrahamson, David Wallace, Nicola Senin, Pet...
Triangle strips are a widely used hardware-supported data-structure to compactly represent and efficiently render polygonal meshes. In this paper we survey the efficient generatio...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...