In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Current modeling approaches in the field of learning and work resemble the notion of workflows and hence fall short in describing the situated and socially mediated nature of pract...
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Conventional shape matching for engineering models primarily considers rigid shape similarity. They do not seek global shape similarity while considering large local deformations....
The main difficulty associated with a collaborative design process is understanding the product data exchanged during design. Efficient and effective coordination of design activi...