Sciweavers

203 search results - page 18 / 41
» On visual quality of optimal 3D sampling and reconstruction
Sort
View
3DPVT
2006
IEEE
212views Visualization» more  3DPVT 2006»
14 years 1 months ago
High-Performance Multi-View Reconstruction
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
Christopher Zach, Mario Sormann, Konrad F. Karner
VIS
2004
IEEE
98views Visualization» more  VIS 2004»
14 years 8 months ago
Linear and Cubic Box Splines for the Body Centered Cubic Lattice
In this paper we derive piecewise linear and piecewise cubic box spline reconstruction filters for data sampled on the body centered cubic (BCC) lattice. We analytically derive a ...
Alireza Entezari, Ramsay Dyer, Torsten Möller
ISBI
2009
IEEE
14 years 2 months ago
LV Surface Reconstruction from Sparse TMRI Using Laplacian Surface Deformation and Optimization
We propose a novel framework to reconstruct the left ventricle (LV)’s 3D surface from sparse tagged-MRI (tMRI). First we acquire an initial surface mesh from a dense tMRI. Then ...
Shaoting Zhang, Xiaoxu Wang, Dimitris Metaxas, Tin...
VISUALIZATION
1994
IEEE
13 years 11 months ago
An Evaluation of Reconstruction Filters for Volume Rendering
To render images from a three-dimensional array of sample values, it is necessary to interpolate between the samples. This paper is concerned with interpolation methods that are e...
Stephen R. Marschner, Richard Lobb
CVPR
2009
IEEE
14 years 11 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...