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» On visual quality of optimal 3D sampling and reconstruction
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CORR
2010
Springer
140views Education» more  CORR 2010»
13 years 7 months ago
Image Segmentation by Discounted Cumulative Ranking on Maximal Cliques
We propose a mid-level image segmentation framework that combines multiple figure-ground hypothesis (FG) constrained at different locations and scales, into interpretations that t...
João Carreira, Adrian Ion, Cristian Sminchi...
VISUALIZATION
2000
IEEE
13 years 12 months ago
FastSplats: optimized splatting on rectilinear grids
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
CVGIP
2004
175views more  CVGIP 2004»
13 years 7 months ago
A subdivision-based deformable model for surface reconstruction of unknown topology
This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...
Ye Duan, Hong Qin
VMV
2008
222views Visualization» more  VMV 2008»
13 years 9 months ago
Surface Reconstruction from Fitted Shape Primitives
In this paper we address the problem of reconstructing a structurally simple surface representation from point datasets of scanned scenes as they occur for instance in city scanni...
Philipp Jenke, Bastian Krückeberg, Wolfgang S...