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» On-Line Classification of Human Activities
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CHI
2009
ACM
14 years 10 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
CHI
2009
ACM
14 years 10 months ago
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits
The greatest contributor of CO2 emissions in the average American household is personal transportation. Because transportation is inherently a mobile activity, mobile devices are ...
Jon Froehlich, Tawanna Dillahunt, Predrag V. Klasn...
CHI
2010
ACM
14 years 4 months ago
Enhancing directed content sharing on the web
To find interesting, personally relevant web content, people rely on friends and colleagues to pass links along as they encounter them. In this paper, we study and augment linksha...
Michael S. Bernstein, Adam Marcus 0002, David R. K...
CHI
2009
ACM
14 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
ACMDIS
2006
ACM
14 years 4 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...