The computational power and memory bandwidth of graphics processing units (GPUs) have turned them into attractive platforms for general-purpose applications. In this paper, we expl...
Antonio Ruiz, Manuel Ujaldon, Jose Antonio Andrade...
The ability to detect and track human heads and faces in video sequences is useful in a great number of applications, such as human-computer interaction and gesture recognition. Re...
We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
This paper presents a framework for view-invariant action recognition in image sequences. Feature-based human detection becomes extremely challenging when the agent is being observ...
Bhaskar Chakraborty, Marco Pedersoli, Jordi Gonz&a...
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...