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» On-Line Multiplication in Real and Complex Base
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IPCV
2007
13 years 9 months ago
Tracking Multiple Sports Players for Mobile Display
- An architecture system and a method for tracking people are presented for sports applications. The system’s input is video data from static camera and the output is the real wo...
Andreas Aristidou, Paul Pangalos, Hamid Aghvami
DAGM
2003
Springer
14 years 28 days ago
Real-Time Inspection System for Printed Circuit Boards
In this paper, we present a real-time PCB inspection system which can detect defects including the breaks in the wires and short circuit. The proposed inspection algorithm is based...
Kang-Sun Choi, Jae-Young Pyun, Nam-Hyeong Kim, Bye...
RTSS
2007
IEEE
14 years 2 months ago
Adapting Futures: Scalability for Real-World Computing
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
VLSID
2005
IEEE
121views VLSI» more  VLSID 2005»
14 years 8 months ago
A Heuristic for Peak Power Constrained Design of Network-on-Chip (NoC) Based Multimode Systems
Designing NoC-based systems has become increasingly complex with support for multiple functionalities. Decisions regarding interconnections between the heterogeneous system compon...
Praveen Bhojwani, Rabi N. Mahapatra, Eun Jung Kim,...
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni