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» One Complexity Theorist's View of Quantum Computing
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CVPR
2008
IEEE
14 years 10 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja
ICCV
2003
IEEE
14 years 10 months ago
A Class of Photometric Invariants: Separating Material from Shape and Illumination
We derive a new class of photometric invariants that can be used for a variety of vision tasks including lighting invariant material segmentation, change detection and tracking, a...
Srinivasa G. Narasimhan, Visvanathan Ramesh, Shree...
MICCAI
2004
Springer
14 years 9 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
PPOPP
2010
ACM
14 years 3 months ago
Thread to strand binding of parallel network applications in massive multi-threaded systems
In processors with several levels of hardware resource sharing, like CMPs in which each core is an SMT, the scheduling process becomes more complex than in processors with a singl...
Petar Radojkovic, Vladimir Cakarevic, Javier Verd&...