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CONEXT
2006
ACM
14 years 1 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
CIKM
2005
Springer
14 years 1 months ago
Concept-based interactive query expansion
Despite the recent advances in search quality, the fast increase in the size of the Web collection has introduced new challenges for Web ranking algorithms. In fact, there are sti...
Bruno M. Fonseca, Paulo Braz Golgher, Bruno P&ocir...
ACMSE
2004
ACM
14 years 1 months ago
Performance evaluation of cache replacement policies for the SPEC CPU2000 benchmark suite
Replacement policy, one of the key factors determining the effectiveness of a cache, becomes even more important with latest technological trends toward highly associative caches....
Hussein Al-Zoubi, Aleksandar Milenkovic, Milena Mi...
24
Voted
ESA
2004
Springer
145views Algorithms» more  ESA 2004»
14 years 1 months ago
Flows on Few Paths: Algorithms and Lower Bounds
Abstract. Classical network flow theory allows decomposition of flow into several chunks of arbitrary sizes traveling through the network on different paths. In the first part ...
Maren Martens, Martin Skutella
MATES
2004
Springer
14 years 1 months ago
Paraconsistent Assertions
Classical logic predicts that everything (thus nothing useful at all) follows from inconsistency. A paraconsistent logic is a logic where inconsistency does not lead to such an exp...
Jørgen Villadsen