Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Threshold-based performance monitoring in large 3G networks is very challenging for two main factors: large network scale and dynamics in both time and spatial domains. There exis...
Suk-Bok Lee, Dan Pei, MohammadTaghi Hajiaghayi, Io...
In software development, resources for quality assurance are limited by time and by cost. In order to allocate resources effectively, managers need to rely on their experience bac...
Software teams should follow a well defined goal and keep their work focused. Work fragmentation is bad for efficiency and quality. In this paper we empirically investigate the re...
Martin Pinzger, Nachiappan Nagappan, Brendan Murph...