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EUROPAR
2009
Springer
14 years 3 months ago
CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources
Massively Multiplayer Online Games (MMOGs) have grown to entertain tens of millions of players daily. Currently, the game operators and third-parties using gameplay information rel...
Alexandru Iosup
ICAI
2008
14 years 6 days ago
Online Boosting Based Intrusion Detection in Changing Environments
Intrusion detection is an active research field in the development of reliable web-based information systems, where many artificial intelligence techniques are exploited to fit th...
Yanguo Wang, Weiming Hu, Xiaoqin Zhang
GECCO
2010
Springer
191views Optimization» more  GECCO 2010»
13 years 11 months ago
Fitness importance for online evolution
To complement standard fitness functions, we propose "Fitness Importance" (FI) as a novel meta-heuristic for online learning systems. We define FI and show how it can be...
Philip Valencia, Raja Jurdak, Peter Lindsay
DKE
2006
125views more  DKE 2006»
13 years 10 months ago
Online clustering of parallel data streams
In recent years, the management and processing of so-called data streams has become a topic of active research in several fields of computer science such as, e.g., distributed sys...
Jürgen Beringer, Eyke Hüllermeier
CGF
2007
139views more  CGF 2007»
13 years 10 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng