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» Online Experiments: Practical Lessons
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AAIM
2009
Springer
143views Algorithms» more  AAIM 2009»
13 years 5 months ago
Discrete online TSP
In this paper we introduce a discrete version of the online traveling salesman problem (DOLTSP). We represent the metric space using a weighted graph, where the server is allowed t...
Mauro Aprea, Esteban Feuerstein, Gustavo Sadovoy, ...
CHI
2004
ACM
14 years 7 months ago
Think different: increasing online community participation using uniqueness and group dissimilarity
Online communities can help people form productive relationships. Unfortunately, this potential is not always fulfilled: many communities fail, and designers don't have a sol...
Pamela J. Ludford, Dan Cosley, Dan Frankowski, Lor...
ICDAR
2003
IEEE
14 years 24 days ago
Off-line Character Recognition using On-line Character Writing Information
Recognition of variously deformed character patterns is a salient subject for off-line hand-printed character recognition. Sufficient recognition performance for practical use has...
Hiromitsu Nishimura, Takehiko Timikawa
CIKM
2005
Springer
13 years 9 months ago
Fast on-line index construction by geometric partitioning
Inverted index structures are the mainstay of modern text retrieval systems. They can be constructed quickly using off-line mergebased methods, and provide efficient support for ...
Nicholas Lester, Alistair Moffat, Justin Zobel
HPDC
2007
IEEE
14 years 1 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...