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CHI
2002
ACM
14 years 8 months ago
What makes people trust online gambling sites?
A validated model of trust was used as a framework for an empirical study to identify on- and offline factors that influence gamblers' perception of an online casino's t...
Bhiru Shelat, Florian N. Egger
NETGAMES
2004
ACM
14 years 1 months ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
VRST
2004
ACM
14 years 1 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
JMLR
2011
106views more  JMLR 2011»
13 years 2 months ago
A Bayesian Approximation Method for Online Ranking
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...
Ruby C. Weng, Chih-Jen Lin