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ICMAS
2000
13 years 9 months ago
Evolutionary On-line Learning of Cooperative Behavior with Situation-Action-Pairs
We present a concept to use off-line learning approaches to achieve on-line learning of cooperative behavior of agents and instantiate this concept for evolutionary learning with ...
Jörg Denzinger, Michael Kordt
NETGAMES
2006
ACM
14 years 1 months ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
CSREAEEE
2006
120views Business» more  CSREAEEE 2006»
13 years 9 months ago
Financial Transaction Reporting System in m-Commerce
- As mobile devices have been popular, many wireless applications for mobile devices have been developed. One of applications is to represent financial transaction report for a pro...
Jongwook Woo, Dong-Yon Kim, Wonhong Cho, MinSeok J...
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
13 years 5 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
ESORICS
2009
Springer
14 years 2 months ago
Hide and Seek in Time - Robust Covert Timing Channels
Abstract. Covert timing channels aim at transmitting hidden messages by controlling the time between transmissions of consecutive payload packets in overt network communication. Pr...
Yali Liu, Dipak Ghosal, Frederik Armknecht, Ahmad-...