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ECTEL
2006
Springer
13 years 11 months ago
New Media for Teaching Applied Cryptography and Network Security
Considering that security education needs to train students to deal with security problems in real environments, we developed new media for teaching applied cryptography and networ...
Ji Hu, Dirk Cordel, Christoph Meinel
MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 1 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
DIGRA
2005
Springer
14 years 1 months ago
Canadian Content in Video Games
This paper investigates the culture being reflected in video games produced in Canada, from the perspective of Canada being one of the world's leading producers of video game...
Leonard Paul
AIIDE
2009
13 years 5 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
CSR
2010
Springer
14 years 26 days ago
Equilibria in Quantitative Reachability Games
In this paper, we study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In this framework each player aims at reaching...
Thomas Brihaye, Véronique Bruyère, J...