In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
We model security protocols as a game tree using concepts of game semantics. The model interprets protocol specifications as strategies over a game tree that represents the type ...
: Serious games are defined as games with a purpose. These games serve a purpose beyond play in difference to games, whose purpose is nothing than the play activity itself. Human C...
Lars Harzem, Tobias Hartge, Carolin Hubatsch, Kevi...
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
In this work, we develop a hierarchical load testing architecture using large scale virtual clients to reduce the testing time and ensure the stability of the server for distribut...